Nicalis ha pubblicato un nuovo tweet nel quale annuncia la presenza di Quote da Cave Story, come personaggio giocabile all’interno Blade Strangers.
Il titolo fighting game realizzato da Studio Saizensen, sarà pubblicato da Nicalis nel corso dell’estate, anche sull’eShop europeo e americano di Nintendo Switch.
Potete osservare il tweet in questione, in calce all’articolo.
QUOTE Enters the Fray!#CaveStory+’s silent protagonist brings his trusty Polar Star into battle!
Playable in #BladeStrangers, coming to #NintendoSwitch #PS4 #Steam this summer! pic.twitter.com/bxlJA03hbK— Nicalis, Inc. (@nicalis) 8 maggio 2018
The Future of Fighting Games Begins Today!
A malevolent force known only as Lina is devouring data from a vast, interdimensional network of servers overseen by sentient computers called ”motes.” In desperation, the motes summon heroes from a variety of parallel game worlds to face off against each other in one-on-one combat. The tournament victor has the potential to be awakened as the Blade Stranger—the savior who can vanquish Lina and protect the motes from further harm!
Developed by Studio Saizensen, Blade Strangers is a hardcore old-school fighting game. The streamlined four-button control scheme makes it easy for beginners to deal out damage from day one…but the intricate combos, counters and specials give tournament-caliber players plenty of opportunities for frame counting, chain construction and hit-box science.
Features
- Fighter roster includes characters from previous Studio Saizensen games (like Code of Princess and Sayonara Umihara Kawase), Nicalis games (like Cave Story+) and other surprise entrants
- Each character has three alternate color settings and their own familiar “home” stage
- Proprietary development system transforms 3-D models and animation into 2-D spritework; every frame looks like a gorgeous anime drawing
- Online competition with minimum input lag
- Accessible controls designed to bring fresh blood to the ranks of fighting-game fans worldwide
Vado a provarli. Luigi, ma ti sta sbloccando le opzioni editor un pochino al giorno? Oppure, come dicevano, dopo l’update ogni 15 minuti si sbloccava qualcosa?
A me onestamente sblocca un pochino al giorno…ma troppo poco! Ancora non ho la scie mario per regolare le piattaforme salto al meglio ed i collegamenti per i tubi.
Infatti aspettavo almeno queste cose basilari per poi pubblicare.
Non ho i dati precisi, comunque basta aspettare un po mentre si creano i livelli 🙂
Dovevano essere ogni 45 minuti, forse relativi alla sola creazione, come dici tu.
Appena posso provo, al momento mi sblocca le cose in base ai giorni.